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SCREEN SHOTS
3D Board 1
3D Board 2
3D Board 3

DATABASES
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DATABASE COMPARISON AMONG CURRENT CHECKERS PROGRAMS


 
Program 4 vs. 4 DB Info 
(8-piece DB)
4 vs. 3 DB Info 
(7-piece DB)
WCC 3,623,115,148 bytes 295,351,129 bytes
3.374 Gigabytes 281.668 Megabytes
30.741 positions/byte 64.517 positions/byte
32,234,376 positions/Megabyte 67,651,297 positions/Megabyte
Wyllie 4,168,492,926 bytes 310,809,601 bytes
3.882 Gigabytes 296.411 Megabytes
26.719 positions/byte 61.308 positions/byte
28,017,046 positions/Megabyte 64,286,582 positions/Megabyte
White Doctor 4,168,492,926 bytes 310,809,601 bytes
3.882 Gigabytes 296.411 Megabytes
26.719 positions/byte 61.308 positions/byte
28,017,046 positions/Megabyte 64,286,582 positions/Megabyte
Cake++ 4,237,944,978 bytes 333,807,490 bytes
3.946 Gigabytes 318.343 Megabytes
26.281 positions/byte 57.084 positions/byte
27,557,898 positions/Megabyte 59,857,515 positions/Megabyte
Kingsrow 4,237,944,978 bytes 333,807,490 bytes
3.946 Gigabytes 318.343 Megabytes
26.281 positions/byte 57.084 positions/byte
27,557,898 positions/Megabyte 59,857,515 positions/Megabyte
Nemesis 4,377,529,266 bytes?* 326,395,689 bytes?*
4.076 Gigabytes?* 311.275 Megabytes?*
25.443 positions/byte?* 58.380 positions/byte?*
26,679,172 positions/Megabyte?* 61,216,761 positions/Megabyte?*


There are 111,378,534,401 positions featuring 4 against 4 in the 8-piece database. There are 19,055,258,760 positions featuring 4 against 3 in the 7-piece database.

Many different programs have 7- and 8-piece databases. But not all of these databases are the same!

They contain the same positions and the same information, but this information is expressed in a different fashion. The WCC team built their databases so as to optimize performance (speed) while reducing the amount of memory required to access the databases.



How much better is WCC on my machine with X megs of RAM than Program Z on my machine with the same amount of RAM ?

The table above can help answer that question. With more RAM you can probe more of the 8-piece database without needing to access it from disk, which is 10,000 times slower that RAM access.

So, which program will give you the best performance on any machine? The one with the smallest 8-piece database!

The reason is very simple. Let's say you have 200 Megabytes of RAM that can be used for loading an 8-piece database. From the table, you see that WCC can load 32,234,376 unique 8-piece database positions into each megabyte of RAM. So, WCC will be able to handle a total of 6,446,875,200 positions in its RAM-based buffer without having to make a single call to its disk caching algorithm. Other programs will only be able to store 5,511,579,600 positions in the same amount of RAM.

What does this mean? In this example, WCC would have access to 935,295,600 (almost a billion!) more positions in RAM than other programs. These positions will not have to be loaded from disk, so the performance advantage is obvious.

WCC is the best!



* The size of the Nemesis 4x4 and 4x3 databases had to be estimated since the program includes the 5x3, 6x2, and 7x1 data mixed in with the 4x4 database. The 5x2 and 6x1 data are also mixed in with the 4x3 data. The total size of these databases is 5,451,271,090 bytes, or 5.076 GB. The "lopsided" data combined with the 4x3 data in the Nemesis databases probably constitutes 1 GB, or 1,073,741,824 bytes. Subtracting that from 5,451,271,090 we get 4,377,529,266 bytes for the 4x4 database. Dividing 4,377,529,266 by 4,168,492,926 (the size of the Chinook 4x4 database) we get a ratio of 1.0501467422. So, if the Nemesis 4x3 database is 1.0501467422 times as large as the Chinook database (if it obeys the same ratio) we get 326,395,689 bytes for the size of that database.